It's Not Rocket Science
Controls:
- Left click to place gravity wells
- Right click to fire engines.
You are stranded in space as you realise that your ship has no steering, how long can you keep your crew alive before succumbing to the lack of oxygen.
This is a tricky arcade space game about keeping the crew of your ship alive for as long as possible. The longer your crew are alive, the more points you get.
To steer your ship, you must place down gravity wells; these will attract your ship to allow you to turn but be careful - you will lose if you crash into them!
Planets will also allow your ship to turn however these are less predictable and you have no control over them.
You can fire your engines to escape from orbits or increase your ship's velocity but use your fuel carefully, if it runs out you will be unable to use your engines.
Bubbles of fuel and air can be found floating in space, these can be used to refill the respective meter.
If you run out of air, you lose as your crew suffocate.
This game was made in 48 hours for Ludum Dare 46. Theme: Keep it Alive
Ludum Dare Page: https://ldjam.com/events/ludum-dare/46/its-not-rocket-science
Soviet Font used under Creative Commons Licence: https://www.fontspace.com/in-soviet-russia-font-f34740
Status | Prototype |
Platforms | HTML5 |
Author | Gallahron |
Genre | Adventure |
Made with | Unity |
Tags | Arcade, Gravity, Ludum Dare 46, Singleplayer, Space, Zero Gravity |
Links | Ludum Dare |
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